Tools
A somewhat comprehensive list of tools, apps, hardware, and more that I use on a daily basis to code things.
Design
- Any motion graphics I produce are created in Adobe After Effects.
- For any 3D models I use Blender. It's easy to use and in a lot of ways better than expensive paid tools like 3DS Max.
- for any designing in general I use Photoshop 2024. It might the most expensive photo editing software but it really helps to save time and it has really good learning curve.
Development
- I use Visual Studio 2022 as my text editor, with the Ayu theme.
- Google Chrome is my main browser for both development and general use.
- React with Typescript is my front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a designer.
- For 3D effects and image shaders I use three.js. It has a bit of a learning curve but you can do some really powerful stuff with it.
- For CSS I’ve used a myriad pre-processors and css-in-js solutions like styled-components, but these days I’m using vanilla CSS with PostCSS to get upcoming CSS features today.
- For Javascript animations I use Framer Motion, it’s a great way to add spring animations to React and three.js.
Automotive
In automotive development so many different softwares/hardwares are used as there are alot of different car brands with different systems, so unfortunately I can't really tell you any useful information.
Hardware
CPU | AMD Ryzen 5600x |
---|---|
GPU | Zotac 3070 ti trinity OC |
Memory | Corsair Vengeance RGB PRO 32GB DDR4 3200 MHz |
Motherboard | Asus tuf gaming b550-plus |
Monitor | 1440p IPS 144hz Acer 27 Nitro VG270UPbmiipx |
Keyboard | Custom |
Mouse | Razer DeathAdder V3 Pro |
Headphones | Corsair Virtuoso |