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Tools

A somewhat comprehensive list of tools, apps, hardware, and more that I use on a daily basis to code things.

Design

  • Any motion graphics I produce are created in Adobe After Effects.
  • For any 3D models I use Blender. It's easy to use and in a lot of ways better than expensive paid tools like 3DS Max.
  • for any designing in general I use Photoshop 2024. It might the most expensive photo editing software but it really helps to save time and it has really good learning curve.

Development

  • I use Visual Studio 2022 as my text editor, with the Ayu theme.
  • Google Chrome is my main browser for both development and general use.
  • React with Typescript is my front end Javascript library of choice. The component-centric mental model is the first thing that truly made sense to me as a designer.
  • For 3D effects and image shaders I use three.js. It has a bit of a learning curve but you can do some really powerful stuff with it.
  • For CSS I’ve used a myriad pre-processors and css-in-js solutions like styled-components, but these days I’m using vanilla CSS with PostCSS to get upcoming CSS features today.
  • For Javascript animations I use Framer Motion, it’s a great way to add spring animations to React and three.js.

Automotive

In automotive development so many different softwares/hardwares are used as there are alot of different car brands with different systems, so unfortunately I can't really tell you any useful information.

Hardware

CPUAMD Ryzen 5600x
GPUZotac 3070 ti trinity OC
MemoryCorsair Vengeance RGB PRO 32GB DDR4 3200 MHz
MotherboardAsus tuf gaming b550-plus
Monitor1440p IPS 144hz Acer 27 Nitro VG270UPbmiipx
KeyboardCustom
MouseRazer DeathAdder V3 Pro
HeadphonesCorsair Virtuoso